WebGL technology promises to provide video gamers a way to play games with computing-intensive 3D graphics through their web browsers. Currently, gamers need to download the software for games that have 3D graphics rendering because the browser software simply cannot handle the massive amount of computations that these games require. With WebGL technology, a gamer simply visits a website and would be able to combat realistic-looking enemies without any need for any other software.
A closer look at WebGL
What is even more exciting about the future of 3D web browser gaming is the WebGL support that is being included in precursors of current web browser software: Chromium for Google’s Chrome, WebKit for Apple’s Safari, and Minefield for Mozilla’s Firefox. Opera Software has also begun work that would enable support for WebGL.
Meanwhile, OpenGL is a standard specification for the cross-platform development of applications that render 2D and 3D computer graphics. OpenGL ES is designed for mobile applications in smart phones or automobile navigation systems. A computer graphics system that has an OpenGL driver, a software that has been created to utilize OpenGL, can make use of the graphics acceleration hardware of a computer system. WebGL will be royalty-free but programmers will need to learn WebGL.